Welcome to GuardiansWorlds.com
 
 

  User Info Box

Anonymous
3.145.109.231
Nickname:

Password:

Security Code:
Security Code
Type Security Code:


User Stats:
Today: 0
Yesterday: 0
This Month: 0
This Year: 0
Total Users: 117
New Members:
Online Now:
  Guests: 278
3.145.xxx.xxx
52.15.xx.xxx
3.14.xxx.xx
3.135.xxx.xxx
18.219.xx.xx

  Total Online: 278
Server Time:
Dec 28, 2024
10:09 am UTC
 

  Modules/Site Links

· Home
· Bible-MM
· Birds-MM
· Car_Show-MM
· Christmas-MM
· Content
· Domaining-MM
· Downloads
· Drugs-MM
· Event Calendar
· FAQ
· Feedback
· Fish-MM
· Gambling_Guide-MM
· Guardians Worlds Chat
· HTML_Manual
· Internet_Traffic_Report
· IP_Tracking Tool
· Journal
· Members List
· Movies-MM
· Music_Sound-MM
· NukeSentinel
· PHP-Nuke_Tools
· PHP_Manual-MM
· PING Tool
· Private Messages
· Recommend Us
· Reptiles-MM
· Search
· SEO_Tools
· Statistics
· Stories Archive
· Submit News
· Surveys
· Top 30
· Topics
· Visitor Mapping System
· Web Links
· Webcams
· Web_Development-MM
· YahooNews
· YahooPool
· Your Account
 

  Categories Menu

· All Categories
· Camaro and Firebird
· FTP Server
· New Camaro
· News
· Online Gaming
 

  Survey

Which is your favorite generation Camaro or Firebird?

1st Gen. 67-69 Camaro
2nd Gen. 70-81 Camaro
3rd Gen. 82-92 Camaro
4th Gen. A 93-97 Camaro
4th Gen. B 98-2002 Camaro
1st Gen. 67-69 Firebird
2nd Gen. 70-81 Firebird
3rd Gen. 82-92 Firebird
4th Gen. A 93-97 Firebird
4th Gen. B 98-2002 Firebird



Results
Polls

Votes: 66
Comments: 0
 

  Cluster Maps

Locations of visitors to this page
 

  Languages

Select Interface Language:

 

 
  Gambler's ruin

Gambling Guide

Gambler's ruin

Back | Home | Up | Next


The basic meaning of gambler's ruin is a gambler's loss of the last of his bank of gambling money and consequent inability to continue gambling. "Gambler's ruin" is also sometimes used to refer to a final large losing bet placed in the hopes of winning back all the gambler has lost during a gambling session.

More generally however the phrase refers to the ever decreasing expected value of a gambler's bank as he continues to gamble with his winnings.

Contents

Examples

Coin flipping

Consider a flipping coin game with two players where each player has a 50% chance of winning each flip. After a flip the loser transfers one penny to the winner. The game ends when one player has all the pennies. If there is no other limit on the number of flips, the probability that the game will eventually end this way is 100%. If player one has n1 pennies and player two n2 pennies, the chances P1 and P2 that players one and two, respectively, will end penniless are:

P_1= \frac{n_2}{n_1+n_2}
P_2= \frac{n_1}{n_1+n_2}

It follows that the player that starts with fewest pennies is most likely to fail. Even with equal odds, the longer one gambles, the greater the chance that the player starting out with the most pennies wins. However, this does not imply positive expected value for richer player since for each complete game (many flips) that the richer player loses, he will forfeit more pennies than his poorer playmate.

Consider players with 90 and 10 pennies respectively, repeating the game 100 times. The player with 90 pennies is expected to win 90 out of 100 complete games, winning 10 pennies each game. However, he is also expected to lose 10 games, each time forfeiting all 90 of his pennies. So after the series of 100 games, the richer player is expected to win 90*10=900 pennies, and lose 10*90=900 pennies. Despite the fact that after any single game, one player ends up with all the pennies, the expected result over many games is for both players to break even.

A casino generally has:

  • many more pennies than any player thus ensuring that the player is much more likely than the casino to experience gambler's ruin;
  • odds that favor the casino resulting in negative expected return for the player; and
  • various risk management techniques that limits their maximum loss.

The combination of above ensures that the casino will in the vast majority of cases come out ahead in the long run. For an illustration, see this Gambler's Ruin simulation: [1]

Casino games

A typical casino game has a slight house advantage. The advantage is the long-run expectation, most often expressed as a percentage of the amount wagered. It remains constant from one play to the next. If the long-run expectation is expressed as a percentage of the amount that the player starts with, however, then the house advantage increases the longer the player continues.

For example, the official house advantage for a casino game might be 1%, and thus the expected value of return for the gambler is 99%. However, this math would only be true if the gambler never used the results of a winning bet again. Thus after gambling 100 dollars the idealized average gambler would be left with 99 dollars, but, if he continued to bet using his 99 dollars in winnings, he would again lose 1% on average and his expected value would go down to 98.01 dollars. This downward spiral continues until the gambler's expected value approaches zero: gambler's ruin.

The long-run expectation will not necessarily be the result experienced by any particular gambler. The gambler who plays for a finite period of time may finish with a net win, despite the house advantage, or may go broke much more quickly than the mathematical prediction.

Speculation

It might be pointed out that where economic activity is concentrated in transfers of wealth rather than its creation, gambler's ruin results in most of the wealth being held by a very small number of participants. We see this in the stock market when speculative activity is the norm rather than long-term dividend producing investment.

See also


Home | Up | Poker gameplay and terminology | Advantage player | Availability error | Beginner's luck | Betting odds slang | Boxcars | Card counting | Chinese auction | Crimp | Croupier | Gambler's fallacy | Gambler's ruin | Holdout | Risk premium | Shill | Vigorish

Gambling Guide, by MultiMedia

This guide is licensed under the GNU Free Documentation License. It uses material from the Wikipedia.

 
 


 
  Disipal DesignsAnti-Spam
All logos and trademarks in this site are property of their respective owner. The comments are property of their posters, all the rest © 2002 by me.
You can syndicate our news using the file backend.php or ultramode.txt This site contains info,links,chat,message board/forum for online games,gaming,other features.Check out my servers and stats for Killing Floor, Quake3 Rocket Arenas & Deathmatch,Trade Wars 2002 & FTP server.Camaro/Firebirds, car info.